kids wanna play games, but sometimes they can be too intimidating. just look at tetris! you have to line up the block things to make more lines of block things, and don't get me started on rotating them! that's why the fisher price (the company who made most of out childhood toys.) Pixter(s) was made.
released in 2002, this behemoth was released multiple times, some with color, some with more built in games. it used a touch screen with built in pen, used for such thrilling built in games like drawing, drawing on backgrounds, drawing on faces, and connect the dots (these games may be too intense and graphic for some kids). the manual has the audacity to call these games "fun"! but what about the games? you had such game of the year nominees like Arcade, Dino draw, art safari, action art, and sports (wow, creative names). there were licenced games too, but who cares when you can play just grandma and me!!!
so why didn't we line up at the Pixter booth at E3 to play the new games? well maybe because they made like 25 of the dang things! I mean, who's heard of a company making the same system again just with better graphics? that's just unrealistic (oh wait...)! also, I'm sure the games were bad. with such titles as pet shop and learning fun, you don't expect Breath of the Wild quality here. maybe also, because the thing was made for 3 year olds who's parents who wouldn't let them play call of duty (a small minority). so what's the lesson? don't get invested in toys for toddlers!
